7 units is enough to create balance and depth, and cognitive science shows mere mortals can only hold about 7 different objects in working memory. An RTS of this sort (AoE, Conquest, Starcraft, etc.) really needs to cap out at about 7 units per faction. Originally posted by PCA Dire_Venom:If you have the expansion mod you get an additional 10+ ships to work with which gives you a lot more variety.10+ ships for a single race? That seems excessive.